Nfs World Online
Need for Speed World: Beta-Phase gestartet
Die Welt des Rennspiels Need for Speed bekommt Zuwachs: Die geschlossene Beta-Phase für das Massively Multiplayer Online (MMO)-Actionrennspiel Need. Need for Speed World: Online-Renner startet später. Electronic Arts (EA) verknüpft in „Need for Speed World“ Renn- und Rollenspiel, fordert aber noch etwas. Need for Speed World: Das FreePlay-Rennspiel Need for Speed World Need for Speed World, Warhammer Online, Shogun 2 u.v.m. [Videos des Tages].Nfs World Online Ready to hit the streets? Download the launcher now! Video
How to Play NFS World Online \u0026 Offline After Shutdown! - Classic NFS PC Install Tutorials


One Casino App herunterladen und installieren Nfs World Online. - Online-Rennspiel für PC
Somit war es Gamble Anime nach dem EA-Server aus waren, wieder möglich das Spiel zu spielen.And when Gaudechon says "MMO", he means lots of players racing online at the same time, which could get rather hectic, not to mention crippling internet connections.
You've seen the "But no! We also don't want to compromise on how the game looks, it's Need for Speed and we're known for the polished high-detail cars.
We could put cars around you, but you'd lose detail and it wouldn't look gorgeous. For an online game, NFSW does look very pretty indeed.
The world itself is a mash-up of nevy and old material, with some older NFS worlds being remodelled for a modern audience.
The world itself will continue to grow through the addition of free content every four months or so. One of the ideas thrown up by Gaudechon is for desert canyon races, although expansions could also take the form of extra stuff being crammed into the existing areas.
Black Box aren't ruling anything out just yet, although currently there will be only eight players per race. There are a couple of multi-player modes that we're working on that we'd want more players for.
There have been some awesome modes in our previous games that we want to carry over, which would be awesome in an MMO, such as having the whole cop experience and being able to take turns with your friends.
Being an MMO, the idea of levelling has made the transition from the world of beards and elves to that of pimping and cruising.
There will be 50 levels for your character to progress through, RPG-style, but it's not going to be like a grind , where you have to get to Level 28 togey that new car.
You can get a GTO or a Lambo for a couple of days. So NFSW is pick up and play. With micro-transactions being the order of the day, the bulk of the game will be free up to a point, after which things will only become available if you stump up a small amount of cash.
It removes some of the grinding and connects people. We're going to see what happens if things get unbalanced then well react to that.
We'll be listening to the users and the community as today's 'gurus' are the users. They tell us what they want.
This won't matter one bit if the game itself is rubbish, but thankfully it's looking like that will be far from the case. The driving model is sharp, with even the usage of keyboard controls feeling slick and convincing.
Almost as importantly, server and bandwidth issues should be few and far between, as even when playing on Canadian-hosted servers, latency issues are negligible.
And as Gaudechon says "We've always felt that you can have loads of cool features, but if it's not a smooth experience, people won't come back to the game.
Like these guys playing 'golf' with garbage cans and cars, these other guys doing car beauty contests in the stadium, taking photos.
If you give power to the community, you find that they support the game more than you can and it's one of the successes of MMOs such as World of Warcraft.
Here's a Terrifying thought: the Need For Speed series has been around for 16 years. Spookily, seconds after writing that sentence, a press release appeared in my inbox for Need For Speed: Hot Pursuit, developed by Criterion, some eight years after Black Box made its sequel.
This is confusing, so listen carefully: four years ago, Black Box made the half-decent NFS: Carbon, a pseudo-open world affair, the core engine of which is being used for NFS: World, a game that represents the series' opening foray into the massively multiplayer online space.
This is that most rare of genres: a driving-based MMO. As such it comes with all the trappings of traditional MMOs - levelling, guilds of sorts , personalisation and socialisation, all wrapped in shiny graphics and accessible gameplay.
It may use a four year-old engine, but the game's been worked on for some time, and the cars, features and world have all been refreshed.
Black Box don't want to leave anybody out, so its team is optimising down to netbooks and up to new graphics slingers.
So will anybody will be able to play World? I tried the beta on an ancient laptop, and while it ran, it wasn't exactly fun.
Upstairs on my monster gaming PC from Alienware World was a different matter, boasting an instantly familiar Need For Speed look and feel, with the keyboard proving perfectly functional during a few hours tearing round what looked like San Francisco.
As Abney says, "This is a level of quality that has never before been seen in a free online game. Your donation will help us to keep the servers up and running.
Get Premium. No race collisions. Dedicated leaderboard. Fast progression. Over retuned cars. Scroll down.
How to play Download. To play on the server, you need to download the Soapbox Race World launcher and extract it to a suitable location.
Click here to download.







1 KOMMENTARE
Unendlich zu besprechen es ist unmГ¶glich