California Games
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Strandsport vom Feinsten: Sommer, Sonne und coole Leute! California Games gibt Ihnen die Möglichkeit im Retrolook der 80er Jahre oder in einer modernen. California Games ist ein Computerspiel, das ab ursprünglich von Epyx für den C64 und Apple II produziert wurde. Später folgten Umsetzungen für Amiga, Atari, Amstrad CPC, Apple IIgs, Sega Mega Drive, Sega Master System, ZX Spectrum, MSX, NES. Ask anyone who considered themselves a true gamer in and the chances are they will fondly remember California Games. Now on Steam for the very first.California Games About California Games Video
California Games II - MS-DOS (Epyx 1990) California Games is a Epyx sports video game for many home computers and video game consoles. Branching from their popular Summer Games and Winter Games series, this game consisted of some sports purportedly popular in California including skateboarding, freestyle footbag, surfing, roller skating, flying disc (frisbee) and BMX. The game sold very well, topping game selling charts for. California Games is a Epyx sports video game for many home computers and video game consoles. Branching from their popular Summer Games and Winter Games series, this game consisted of some sports purportedly popular in California including skateboarding, freestyle footbag, surfing, roller skating, flying disc (frisbee) and BMX.. The game sold very well, topping game selling charts for Author: Codex Gamicus. California Games is a mondo collection of five separate cool events: BMX bike-racing, Footbag, Roller Skating, Half-Pipe (pull some gnarly skate board moves inside a giant half-pipe), and Surfing. Like, play the events in order or just check out your favorites when your karma's right.8/10(2).Platzieren und Slot-Spins genieГen California Games, die Bedingungen werden je nach Spiel individuell festgelegt. - Stöbern in Kategorien
Als nächstes reist man an die Strände Kaliforniens. Sega Visions. The all-time series Sporx Canlı Oftentimes when we think we are hungry, we are actually just thirsty.About Codex Gamicus Disclaimers Mobile view. Support Contact PRO. Genre s. NES Cartridge. Virtual Console Platform s. MSX One of the biggest trends of the 80s were skateboards and the idea to cause funny self-inflicted injuries with them.
And how could you do this easier and nicer than in the half pipe? You have a maximum of 90 seconds time to do the most and most spectacular stunts that are possible in this discipline.
You can do three turns: kickturns, handplants and aerial plants, which are made by pressing the fire button and the direction at different poins of time.
When doing high jumps the turns are very hard to manage, while doing turns in slow speed is easier. Too long or too short turns lead to a fall, the same happens when trying to turn into the wrong direction.
Be careful: when you fall off the board 3 times, the game is early over, which will happen often to untrained players as half pipe is really tricky.
Foot Bag is just fun. The aim of the game is to hold a small ball as constantly as possible in the air and to do tricks, which give extra points, for 90 seconds.
You can play the ball with the head, knee or foot and the heel, turn and perform lots of funny wrenches. Two additional possibilities to get some points are: the low flying seagull, which sometimes flies over the screen and which you can plant a nice hit on ;o.
And if you jockey the ball over the edge of the screen, it will be thrown back and you get bonus points for the direct catch of this throw-in.
Especially with several players foot bag is a guarantee for laughs, as the more people will watch and crack silly comments, the less tricks will work.
It was never easier to make a fool of oneself! Here the ball can fall to the floor endlessly, this discipline doesn't stop prematurely.
Or better said surf ride, because a sail as used in the classic wind surfing is not used here, you just have a naked surf board.
With this you have to try to show as many tricks as you can and keep yourself on the board. It is important to have enough speed, otherwise you will get swallowed by the breaker which follows you.
The maximum time is 90 seconds and here also after three falls from the board the discipline will end prematurely. Releasing is another story.
Do not wait until the board hits the pipe as the instructions suggest - this will always result in a flop. Instead, try to release just after the board passes over the skater's head in midair.
With practice, scores of over points can be achieved with a single plant. This is not to say that the other two stunts are useless.
However, since the kick turns require a slow pace and are only worth upward of points, they can be avoided. As for aerial turns, if the skater's speed is way up there, go for it, dude!
The foot bag is a much more laid-back event, where variety is definitely the key. Practice the moves described in the book until they become familiar.
Once competition begins, make a strong effort to perform each move one at a time until every move is complete. Although it seems strange to perform the lesser valued moves instead of the harder ones, variety is what earns the big points with these judges.
While performing the Doda can get the bagger 5, points, turning in a variety of six or more moves awards the player a variety bonus of over 36, points!
Once all the moves have been completed, tack on additional points by performing the harder moves like the Doda or the double arch. The trick to surfing is to keep the surfer in the top half of the wave, close to the "tube", as much as possible.
Low scores are earned by staying toward the bottom, no matter what stunts are performed. The judges are big fans of turns - high points are obtained by turning up toward the top of the wave and then turning back just as the tip of the board hits the crest.
This is called "catching air". Be careful not to wait too long before the cut back, or the surfer will wipe out. The other highly valued stunts are the and the A degree turn can be done in the top half of the wave much the same way as catching air.
The requires a bit more wave to complete successfully and should only be attempted if the surfer is below the halfway point of the wave.
Another valuable stunt is to ride the board over the top of the wave and turn degrees in the air to come back down on it.
The trick here is to make sure the board is exactly degrees from the position it was when it left the wave. Landing at any other angle will result in a totally radical wipeout!
Skating is a game of steady rhythm. Start by building a steady pace of up-and-down movement to get the skater to move evenly across the walkway. Holding the stick in one direction too long will cause the skater to wander in that direction.
Compensate by holding the stick in the other direction a bit longer on the next stroke. While skating in this manner, simply press the button right before the skater reaches an obstacle to jump over it.
Sounds simple, yet keeping an even rhythm can be tricky for the novice player. Once the player is secure in skating, he or she can rack up the big points by doing s.
The best way to accomplish one is to press the button as the skater approaches an obstacle and rotate the stick all the way around instead of the usual up-and-down rotation.
If done correctly, the skater will jump and do a in the air, earning big points. Here is a sport which requires precise timing and more than a touch of patience.
Start by taking it slow. Get a feel for the track, and learn where the biggest hills are located. So get ready to put your shades on, turn the stereo up nice and loud, and go gnarly to the max with a sweet kick-flip backwards ollie.
Or something like that, anyway According to the original instructions Introducing the gnarliest bunch of games under the sun! Games invented on the beaches by sun-baked beach bums with a fondness for ripping, grinding and shredding - with six radically thrilling events intended to bring you to the edge and blow your mind Wish they all could be California Games Get ready to shred the face off an awesomely tubular wave.
Launch a few feet off-the-lip with your skateboard tucked high. When the going gets weird, the weird turn pro. Then, hit the competition route.
Prizes include trophies for a single event and a top prize in overall competition. So get air. Go crazy. Welcome to a new state of intensity!
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California Games ist ein Computerspiel, das ab ursprünglich von Epyx für den C64 und Apple II produziert wurde. Später folgten Umsetzungen für Amiga, Atari, Amstrad CPC, Apple IIgs, Sega Mega Drive, Sega Master System, ZX Spectrum, MSX, NES. California Games ist ein Computerspiel, das ab ursprünglich von Epyx für den C64 und Apple II produziert wurde. Später folgten Umsetzungen für Amiga. Das Spiel unterscheidet sich von anderen Epyx Games auch darin, dass der Spieler nicht für eine Nation antritt, sondern für einen Sponsor. Die zur Auswahl. California Games - Kostenloser Versand ab 29€. Jetzt bei china-shinco.com bestellen!
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